Stop pricing six-figure deals from a spreadsheet and a hunch.

The CRM, pricing, and reporting built for gaming agencies — because a Marvel Rivals creator doesn't get priced like a beauty influencer, and your tools don't know the difference. SPCTR does.

Join the leaders in gaming
120 creators75M followingLive

Creator marketing was never built for gaming.

Generic creator tools were built for beauty, fashion, and link-in-bio. They don't know what game your creator plays — so they can't price the deal or prove the work. The agency in the middle eats 20 hours a month of admin.

Agencies

Your roster lives in Notion, Sheets, and chat threads. Every campaign, you rebuild the brand's proof from scratch.

Creators

Media kits live in spreadsheets. Analytics get pulled by hand. Decks go stale before they're sent.

Brands

They can't read gaming, and the report lands three weeks after the campaign already closed.

Roster

One engine, three doors.

Your deals, chats, and reporting in one place — and everyone sees exactly the slice you decide, nothing more.

  • Agency door — every number, the full picture, yours alone.
  • Creator door — their own deals, calendar, and analytics. Never the rest of your roster.
  • Brand door — the campaign they're paying for, cost only. They never see your cut.
See the Agency Console
One engine
Agency door
Roster, deals, margins, the full score breakdown. The whole thing.
Creator door
Their own work, calendar, and analytics. Nothing else.
Brand door
The campaign they're paying for. Cost only, never your margin.
Price

A number you can defend on the call.

The Pricing Engine values each deal on the game, the niche, the creator's persona, and the risk — from live roster data, not a stale CPM. Marvel Rivals, Competitive FPS, low risk — a rate you can put in front of a brand and stand behind.

Recommended rate
$1,100–$1,400/ post
Marvel RivalsCompetitive FPSLow risk
YouTube142K avg views
Twitch3.1K CCV
Run

You stay in the middle of every deal.

Every conversation, every due date, every dollar runs through you. Internal notes stay internal. Creator chats stay private. Brands see the work the moment you say it's ready.

  • You hold the money. Margins stay yours; brands see cost, creators see payout.
  • You own the timeline. Every date is yours to set and to forward.
  • Only you close the work. Creators submit, brands comment, you make it final.
PitchedSignedIn productionPosted
Internal · agency ↔ creator
Private notes and direction. The brand never sees this layer.
Shared · everyone
The campaign thread the brand joins — only when you say it's ready.
Prove

Stop rebuilding the recap from scratch.

Reach, views, engagement, every deliverable — already logged. The closeout deck builds the day the campaign closes. Not three weeks later. Not after the second follow-up email.

4.2M
Reach
610K
Avg views
7.8%
Engagement
Closeout deck
Top content, per-deliverable reach and engagement, the case study — built the day the campaign closes.

A 120-creator gaming roster moved off spreadsheets.

One mobile-gaming agency runs its whole operation on SPCTR: deal pipeline, briefs, campaign reporting, pricing. The work used to scatter across Notion, Sheets, and chat threads. Now it's one system, live in production today.

120
creators on roster
75M
combined following
100%
on SPCTR

Pillar, Linktree, and Tagger weren’t built for gaming. They were built for talent management, link-in-bio, and brand-side dashboards. SPCTR was built for the games your creators actually play.

FAQ

Common questions about SPCTR.

What is SPCTR?
SPCTR is the operating system for gaming creator agencies. An agency runs its roster, deals, briefs, comms, and campaign reporting in one console, with every deal priced on real market data. Creators get a Command Center for the business side of their content, and brands see the campaigns they're buying in a read-only portal. The agency console is the product; the other two are extensions of it.
Who is SPCTR for?
Gaming creator marketing agencies running rosters of 20 to 120 mobile, console, or competitive creators, and the brands buying campaigns through them. The Agency Console and Brand Portal are live today. The Creator Command Center is live today; it opens publicly Q4 2026.
What is the SPCTR Pricing Engine?
The Pricing Engine prices every gaming creator deal on game, niche, audience, and risk. Every deal that closes through SPCTR sharpens the benchmark, so the next deal prices off better data.
What is SPCTRscore?
A 0-100 composite that ranks the creators on your roster. Reach and engagement are the two inputs. It is a roster signal, not a rate, and pricing comes from the Pricing Engine.
How does SPCTR compare to Pillar.io, Linktree, and Sprout Social Tagger?
SPCTR is gaming-native, built for the data model gaming creators actually have rather than adapted from beauty, fitness, or generic UGC tooling. The pricing benchmark stays current through direct platform connections, not stale snapshots. And it prices each deal on game, niche, audience, and risk, instead of charging brands CPM-by-audience.
How much does SPCTR cost?
One Agency plan starting at $2,500/mo, priced by your team seats and the creators on your roster: 5 team seats and 50 creators, scaling with your roster, the full pricing benchmark, and the Brand Portal. Enterprise (custom) for larger shops. Billed monthly or annually with around 15% savings. Creator pricing arrives Q4 2026: a free tier and a $29/mo paid tier.

See SPCTR run your agency.

Book a 30-minute demo. We'll walk through the Agency Console with your roster shape and show you the Pricing Engine on a sample creator from your niche. No sales script. No slide deck. Just your roster and the product.